Matt Morris

Game Design and Programming.

About me

Matt Morris

Throughout my life I have always been interested in stories and adventures. As a kid I loved to read fantasy books and imagine epic journies. As I got older, I grew more interested in telling stories as well as experiencing them. In high school I joined the theater department and by the time I graduated I was the Vice President for the drama club and had participated in over a dozen shows. Going into college I joined the Gaming, Interactive Media and Mobile Development or GIMM major, hoping that it would help me to find a new way of telling stories. In this program I discovered that I had a knack for 3D modeling, coding, and all things game design. I decided that the best way to create new stories was by creating exciting new video games. I graduated from Boise State University in May, 2021 with a Bachelors of Science, and I am currently searching for a position that will help me expand my talents.

Skills

My Skill sets include 3D modeling in programs such as Blender and Maya. Knowledge of programming languages such as C#, JavaScript, Python and Swift. Experience working in game engines such as Unity and GoDot. Experience in VR development for the Oculus Rift. Experience in AR development in Xcode. Knowledge of both Scrum and agile methodologies. And experience in the Adobe suite of programs including Photoshop, Premiere and After Effects.

3D Models

Revolver

Ice Axe

Enigma

Remnants of Azlant Symbol

Faith

Projects

Resume


Google Drive

Email


mattmorris@u.boisestate.edu

Phone


+1 (208) 717-5030